Atlantis Printed | Ocean Habitat


Posted on: January 22nd, 2022

Atlantis Printed | Ocean Habitat

Atlantis Printed is a challenge to visualize a 3D-printed ocean habitat. Produce realistic visions of how the city would be functioning as a 3D printed habitat. Use any mediums, video, images, drawings, sketches, models, paintings – and communicate your design.

Atlantis image 1

Fig: 1 – Rise in sea levels (Credits-John Englander)

Sink or swim

Approximately 68% of the world’s population will be living in urban areas in the next few years. Though urbanization has vast implications including geography, economy, architecture, and public health. These implications are proving to be a heavy blow on the sea level and other natural resources.

Low-lying coastal cities are already facing devastating floods, some of them are sinking because of over-extraction of groundwater, while others are because of encroachment on their coastal belts. The way we are approaching the future may be closer than ever.   Relocation for these issues might work for a while for a select few but what about entire communities and livelihoods? How can we enable living in such a future? 

Research in 2019 states that major cities are likely to be underwater by 2050.

Can we take this opportunity to mitigate our past mistakes and adapt to nature?

By doing so can we go underwater? And how can we possibly co-habitat with the sea?

Fig: 2 –Modular Artificial Reef structure / MARS (Credits-Reef Design Lab)


3D Printed habitat

In the course of urbanization, large parts of coastal areas already have destroyed mangroves and natural life. While a part of our society looks forward to urban development, the other is engaged in making change happen. With the advancement in technology and enough people wanting change, various solutions are restoring ocean life.  Biomimetic seawalls and reefs are put down in the sea to attract marine wildlife that usually feeds on chemicals. These structures zeros down on their impact on the sea as well as act as a home to marine biodiversity through customized shapes and designs of their habitats. Such organic solutions are planned to be constructed in large volumes and the most suitable device for this is the 3D printer.

3D printing for sustainable living is just starting to gain importance in the field of design, research is ongoing as it promises possibilities and solutions to improve nature as well as the living.

Can this technology be a possible solution for sinking cities? Can it be used to construct underwater?

Fig: 3 – Conceptual Underwater Habitat (Credits- Aquanaut Fabien Cousteau and Industrial designer Yves Béhar)

Brief of the Competition

While underwater cities in real context are areas of well-populated, prosperous human habitations that fall into decline and submerge due to floods or earthquakes. Fictional lost cities have been manifested by many authors and filmmakers as the setting for stories and myths throughout the ages.

The problem of sinking cities is very real, underwater cities as a full-fledged solution for it are still fiction.

But can we initiate a step towards it?

Can we start offering possibilities and solutions like 3D printing to this unpredictable future?

Since underwater cities are still a far-fetched dream for our current society-

Can we imagine an underwater fictional reality for the future?

Brief: The challenge is to visualize a 3D-printed ocean habitat.

Produce realistic visions of how the city would be functioning as a 3D printed habitat. Use any mediums, video, images, drawings, sketches, models, paintings – and communicate your design.


Design Objectives

Research: Research on how underwater habitats would look / function.

Technicality: Try to express through design/engineering how the city is self-sufficient for humans underwater.

Expression: The graphic should effectively communicate its intent and landscape to the viewer.

Any of the techniques mentioned in the brief may be utilized to achieve the desired outcome. The more creative the method, the better.


Compositional outlines

The usage of photographs, stylized/credited or otherwise, directly is strictly not allowed.

The use of lassoed graphics lifted from an existing image is limited to one-third of the total graphic.


Additional Resources

This competition contains additional resources that contain a set of files useful to complete the competition submission. This folder is made available on your profile dashboard automatically as soon as you register.

This additional resource folder of this competition contains:

Submission Format files in PSD | AI | InDD,
Guide to Journal Section


Submission Requirements

  1. Recommended number of sheets/presentation images/boards:
    3 (Three) of size [2800px x 3500px] in portrait digital format (JPEG only).
  2. Minimum 3 (Three) & No maximum sheet limit. Each image should be less than 15MB. (Do not submit PNG format)
  3. Minimum requisite submission are sheets/boards + Cover image containing:
    1. Site plan
    2. Key concept section x 1
    3. 3D views x 4
    4. Additional cover image of 2000px x 1000px
    5. Write an article/story in the Journal section# of the project (of about 700-1000 words) answering the questions given in the guide pdf you receive in the additional resources.


Submission Guidelines

  • Under additional resources, which you will receive after registration, you will be provided with a submission sheets template.
  • Submit JPEG images only.
  • Ensure that the final sheets submitted do not include your name or any other mark of identification.
  • Mention sheet number on the corner of every sheet.
  • All the sheets or images will be viewed on a digital device. e.g. Laptop screen or projector. Uploaded sheets or images will not be physically printed for evaluation. The submission hence should be prepared for digital viewing only.
  • Tip: Remember that your sheets will have to convey your ideas. Try using comprehensive presentation techniques; use images, illustrations, sketches, views, diagrams, text, etc. to express the design fully. For example, use exploded views to discuss multi-leveled conceptual models better.



  • The minimum eligible age for participation is 18 years.
  • The competitions are open worldwide for designers from any discipline.
  • You can participate as an individual or as a team of a maximum of 4 members.
  • All students and professionals can participate in the competitions.
  • For Students: A student is someone who is currently enrolled in a full-time graduate/undergraduate program at a university anywhere in the world on the date of registration. We will need proof of identity upon the result declaration. The proof of identity should clearly state that you were enrolled in the institution at the time of registration. You may also produce a bonafide/authorized certificate from the institution as proof of identity. Students are allowed to involve one mentor/professor/guide in their team provided the mentor has been authorized via a bonafide certificate of the University.
  • All the participants who do not belong to the student category will be considered professionals by default. Ph.D. candidates will also be considered professionals.
  • Institutional access is a program for students only if they are participating in the competition as a group of 20 people and want to submit 5-20 entries together. Institutional access has to be done under the guidance of a mentor/professor.
  • A team with even one professional will be considered as a professional entry.


Base Rules

  • You can submit more than one project but they have to be registered separately.
  • Your submission as part of any competition is linked to your UNI user account which stands as your identification. We do not have any identification codes.
  • Hence, your submission sheets should not include any form of identification or personal information such as your names, organization, city, etc.
  • This is a design idea challenge only. There is no built commission/realization associated with the problem.
  • Each competition requires submission of original work. If referring to an existing work like text, theory, images, or ideas, giving due credit is mandatory. Otherwise, it will be counted as plagiarism.
  • The official language of the competitions is English.
  • The registration fee is non-refundable. Therefore, should a participant or team change their mind, refuse or fail to submit an entry after registering, the registration amount will not be refunded. Read the cancellation policy for more information.
  • If there are any changes in competition brief or schedule, they shall be updated on the website.
  • When you register for a competition, you are automatically agreeing to the terms and conditions of UNI.
  • Anybody working with UNI or associated with us are not eligible to participate or receive awards in competitions hosted on UNI. That includes currently working employees at UNI, jury members, community moderators or contract agencies, and their direct relatives.


Judging Criteria

The entries will be judged by an international jury of the competition on the following criteria:

Presentation: The fundamental to a good entry is a visual delivery of ideas.

Concept/Idea: Quality of thought and intent in pre-design phase.

Programme/Spaces: How the spaces are conceived along with the programme.

Design Outcome: The final architectural outcome of the solution.

The judging panel can also add other criteria based on their internal discussions – which will be in line with the problem statement. Participants are advised to fulfill above given criteria first in their design. Names of the jury panel will be announced soon.

The decision of the Judges Panel is final, no appeals will be entertained and no further correspondence shall be entered into.

Please note that the jury scores are NOT affected by the number of likes on a project. Every submission is evaluated based on the judging criteria. However, ‘Likes’ play a role in determining the People’s Choice Awards.



Registration Deadline: 21 February 2022

Submission Deadline:  22 February 2022

Result Announcements: 21 April 2022



For more details, please visit here.

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