Archasm is happy to announce the winners of their Cannes Temporary Cinema Design Competition
Kamilla Csegzi, Miranda Vukasovic (USA)
For the Temporary Cinema in Cannes, we are proposing an almost invisible ‘armature’ that becomes present through its interplay with the breeze, the sun, the cinematic projections – and ultimately – through its interaction with people.
The multi-purpose pavilion is meant to be a mini convention center during the Film Festival, complimentary to the Palais des Festival. Its purpose is to recreate a virtual experience and aura of being in a film festival for all the spectators and crowds who miss out on the events at the Palais.
As such, ‘Palmes Beach’ is a merge between the theater experience and the beach, setting the stage for immersive 24×7 cinematic experiences and various other film-related talks and activities. The large canvas stretching across an infrastructural framework allows people to inhabit it in a spontaneous way, depending on the time of the day and the specific film they want to watch.
Capturing the Ephemeral
Kamil Lipski, Wojciech Pisula, Agnieszka Słota (Poland)
Cinema is an intimate experience. Cinema enriches our existence. Cinema represents what is ephemeral.
And so does our pavilion.
Our proposal, though subtle, delicate and impermanent in its material and form, provides invigorating, dramatic and intense experience. Pavilion attracts by its mysteriousness. In order to discover the hidden value one needs to come deep into the heart of the structure. The journey to the depths of pavilion’s cloudy translucence begins with crossing the subtle and delicate boundary between interior and exterior.
After entering the pavilion truly sensorial game begins. It takes place in between layers of cloth, where subconscious presence of sand and the proximity of sea deepen rich palette of sensual experiences. This space serves as flexible gathering zone which may adapt to different needs and activities. In here, with accompanying smell and sound of the sea, social and artistic exchange takes place.
Three layers of moveable cloths hide the central spot of the pavilion – the screening area. This space guarantees intimate experiences and emotional discovering of the cinema, while gentle waves flowing into the space remind of seaside reality. It is the place where ephemerality meets ephemeral.
Andrea Costa (Switzerland)
The project aims to offer a special and unique cinema experience, bringing people together and revealing what’s behind the screen. 360˚ wants to break the classic idea of the open-air projection that follows a mono-directional relation between movie and spectator. The shape of the pavilion generates the possibility to arrange 3 screens in a way that a movie can be watched 360°. The projectors are placed in the corners, crossing their projection stream, but without interfering with each other. The position of the projectors determines the design of the structure while it also underlines the spatial strength of the triangular shape of the pavilion.
Moreover, the modular construction allows a certain flexibility of functions. The cinema can eventually work as bar and as a space for lectures or events. In the first case the screens are removed and a plane is positioned along the perimeter of the structure. While to arrange a lecturing space, the screens are rearranged, leaving one side of the pavilion open and finally more metallic rods are added in the central bottom part to support a temporary layer that will work as a stage.
In terms of assembly, the idea is that the pavilion could be easily built and transported anywhere. The design consists in a structure that supports 3 cinema screens. The project is made of few light and easily transportable elements: metal joint, metal rods, metal feet, hooks, and finally small concrete plinths for the foundations.
In terms of construction, the metal dice is the key of the project. Every other element is attached to it thanks to a tightening system. With its holes, the dices determine the direction of the metal rods; allow the hooks to support the screen and finally control the way the pavilion touches the ground.