Project Name: [Re] - Factory : An Alternative to Sweatshops in Fast Fashion
Student Name: Tvisha Ranpuria
Awards: Shortlisted - COA Awards for Excellence in Architectural Thesis | GAFA Exhibitor, China | Presented Kurla Varkey Design Forum, CEPT university | Honourable mention - AYDA National Level
Excerpt: ‘[Re]- Factory : An Alternative to Sweatshops in Fast Fashion’ is an architecture thesis by Tvisha Ranpuria from the Kamla Raheja Vidyanidhi Institute of Architecture and Environmental Studies (KRVIA) that seeks to develop a factory module that improves working conditions and provides a holistic environment for workers. The project emphasises the need to create a microclimate inside factory spaces to allow for light, ventilation, lower temperatures, and lower noise emissions in Bhiwandi’s hot and humid climate and aims to design spaces for maximum human comfort.
Introduction: Fast fashion refers to the extremely large-scale mass production of inexpensive, disposable clothing of low quality. Overproduction and overconsumption have resulted from an industry-wide movement sparked by these cheaply made, supposedly “trendy” pieces. This leads to negative environmental effects, a rise in waste production, and social repercussions for labourers and garment workers. The working conditions faced by garment workers are exploitative, unhygienic, and unethical. These include hot weather, excessive noise, inadequate lighting and ventilation, and unhygienic conditions.
The project is located in Bhiwandi, which is home to one of India’s biggest textile industries. The objective is to develop a “RE-FACTORY” module for the fast fashion industry by reconsidering the layout of factories, also known as “sweatshops.” The primary goal is to develop an implementable factory module that, by offering spill-over interactive spaces, not only improves working conditions but also gives workers a holistic environment for learning and interaction.
The project emphasises the need to create a microclimate inside factory spaces to allow for light, ventilation, lower temperatures, and lower noise emissions in Bhiwandi’s hot and humid climate. It also aims to design spaces for maximum human comfort. Lastly, the project mandates a need for a waste recycling facility for textile industries, which has large environmental implications. It addresses various methods of closing the loop and repairing recycling, or upcycling fabric waste to include it in the circular economy.
The project is situated in Bhiwandi, in the Mumbai Metropolitan Region (MMR), which is one of the largest textile industries in India. These facilities usually experience higher temperatures than the surrounding area because of several large machines, small, crowded units, and unhygienic conditions. The heat inside is trapped by the multiple machines operating at the same time and the lack of proper windows or ventilation, which exacerbates the situation.
As these machines run around the clock, the amount of noise they produce also stays at an all-time high. To create a “RE-factory” module for the fast fashion industry, the project takes into account not only improving working conditions but also creating a holistic environment for workers to learn and interact. It recognises the harsh factory conditions associated with the production of textiles, including heat, sound, light, ventilation, sanitation, and layout.
Design Process
1- Redeveloping the factory units to create more open areas and improved working conditions,
2- Designing the “commonplace,” a space for communal interaction,
3- Establishing a Waste Recycling Facility that enables the recycling of all post-production waste.
The project aims to reimagine production spaces for the fast fashion industry while exploring a cradle-to-cradle approach for a single piece of fabric. It views the act of discarding as a transitional stage for the fabric’s second life, with areas designated for gathering, storing, creating, and recycling in order to identify potential alternate uses for the material.
Final Outcome
The design of the factories is based on the fundamental need for human comfort, and it aims to create a microclimate within the buildings that is suitable for the working conditions of the garment industry. This microclimate allows for sufficient light, ventilation, cooler temperatures, and reduced noise emissions in Bhiwandi’s hot and humid climate. In addition to serving as an architectural feature, the sawtooth roof, which is characteristic of factory buildings, creates volumetric double-height spaces that facilitate cross ventilation for temperature maintenance and heat escape.
The main idea is to create a factory module with the appropriate spillover and interactive spaces so that it can be used in any sweatshop context. Not only can these spaces be used for mindless production, but they can also multiply and double up as gathering spaces, community discussion spaces, bhojanalay (dining halls), Carrom playing spaces, machine repair spaces, etc. These spaces are vital and essential breakout spaces. The intention is to give the workers more room to spread out and let them use it however they see fit.
The project consists of three factory buildings connected by a common area and a waste recycling facility. It integrates several green systems, such as planter edges, breather walls, and green roofs, to handle the intervention, and its envelope system consists of solar roofs and solar-protecting louvred skin. The planning and operation of the redesigned factory space depend heavily on these systems.
Due to the project’s significant environmental implications, the textile industries are also required to establish a Waste Recycling Facility. This waste recycling facility takes a multifaceted approach to recycling, upcycling, mending, and refurbishing fabric waste so that it can be used again for furniture, bricks, tiles, insulation panels, or even upcycled into new clothes. Closing the loop, it also uses incentives to entice people to come and get rid of their clothes.
In these mundane industrial spaces, there is a greater need for breakout, recreational, and interactive spaces. In order to create “spaces to learn, earn, grow, and interact,” the project aims to create a “Common Place” that includes areas like workshops, spillouts, and Bhojnalaya.
Conclusion: Hence, the thesis “[Re]Factory” aims to provide radical solutions towards methods of circularity while promoting ethical, humane workspaces for the labour force by developing alternative systems to re-imagine factories and production spaces while also re-purposing & recycling these discarded products.
[This Academic Project has been published with text submitted by the student]
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